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Devlog
Devlog#8-- Updated Prototype
January 30, 2018
by
bayem-games
The prototype now has menu and we fixed some enemy that has bug and floating. There stillsome issue about the trap that sometimes not triggered...
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Devlog#7-- Prototype fixed
January 30, 2018
by
bayem-games
on the version before this one the game is still has many bug and still dont have end goal. on this version we have added a bunch of trap and enemy. we still in progress of making the puzzle part so y...
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Devlog #6 -- Prototype Design Here!
November 09, 2017
by
bayem-games
Also because we work separately and using export package here and there to find out that several things are adjusted differently, it took a bit time to readjust all things one by one. But hey, look at...
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Devlog #6 -- Prototype Design Here!
November 09, 2017
by
bayem-games
Also because we work separately and using export package here and there to find out that several things are adjusted differently, it took a bit time to readjust all things one by one. But hey, look at...
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Devlog #5 -- Sudden Bad Luck
October 30, 2017
by
bayem-games
Guess what, I can't submit it on time. My laptop crashes a lot of times, took me repairs, failed to build, and power failure. You know what, maybe tomorrow. I'm so fucked. The build is, forcefully, do...
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Devlog #4 -- Redoing Allllllllllllllll the Stuff... This Time should be Serious or Never
October 23, 2017
by
bayem-games
We finally managed at the same line now! Yay! The project revamped into a whole platforming now. Instead of asking the roles of "Sam", we set it as action platformer... Ya' know, Run 'n Gun stuff. Pre...
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Devlog #3 -- Another Delay
October 21, 2017
by
bayem-games
We're sorry for the inconvenience. This is not what should happen, if everyone actually contributed well. Post is re-uploaded to avoid conflicts...
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Devlog #2 -- Rearranging the concepts
October 09, 2017
by
bayem-games
1
After few days of brainstorming, combining each ideas from one member to another, we've concluded the concept of our game. We haven't updated the game design document at the moment of writing and no...
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devlog #1
October 01, 2017
by
bayem-games
1
We are making a progress in Game Design Document for "Who is Sam" game that we are developing now There still a lot things that we need to discuss and make like assets and level design We could say...
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